2023 Journal Impact Factor
2024.07.09 17:15
Accident Analysis and Prevention (5.7, SCIE, 1.3%)
Autism (5.2, SSCI, 9.3%)
Autism Research (5.3, SCIE/SSCI, 6.4%)
Comprehensive Psychiatry (4.3, SCIE/SSCI, 17.6%)
Computer Methods and Programs in Biomedicine (4.9, SCIE, 13.6%)
Computers and Education (8.9, SCIE/SSCI, 0.3%)
Computers in Biology and Medicine (7.0, SCIE, 2.3%)
Computers in Human Behavior (9.0, SSCI, 2.5%)
Cyberpsychology Behavior and Social Networking (4.2, SSCI, 11.2%)
Expert Systems with Applications (7.5, SCIE, 5.2%)
Frontiers in Human Neuroscience (2.4, SCIE, 38.6%)
Games for Health Journal (2.2, SSCI, 16.9%)
Human Factors (2.9, SCIE/SSCI, 19.1%)
IEEE Access (3.4, SCIE, 34.5%)
IEEE Computer Graphics and Applications (1.7, SCIE, 55.3%)
IEEE Transactions on Affective Computing (9.6, SCIE, 1.4%)
IEEE Transactions on Intelligent Transportation Systems (7.9, SCIE, 2.5%)
IEEE Transactions on Learning Technologies (2.9, SCIE/SSCI, 12.1%)
IEEE Transactions on Multimedia (8.4, SCIE, 2.6%)
IEEE Transactions on Neural Systems and Rehabilitation Engineering (4.8, SCIE, 2.7%)
IEEE Transactions on Vehicular Technology (6.1, SCIE, 12.2%)
IEEE Transactions on Visualization and Computer Graphics (4.7, SCIE, 10.3%)
International Journal of Social Robotics (3.8, SCIE, 33.7%)
JMIR Serious Games (3.8, SCIE, 13.5%)
Journal of Autism and Developmental Disorders (3.2, SSCI, 22.5%)
Journal of Medical Internet Research (5.8, SCIE, 4.9%)
Journal of Nervous and Mental Disease (1.6, SCIE/SSCI, 66.5%)
Journal of Neural Engineering (3.7, SCIE, 31.5%)
Journal of NeuroEngineering and Rehabilitation (5.2, SCIE, 2.1%)
NPJ Digital Medicine (12.4, SCIE, 0.9%)
PLoS One (2.9, SCIE, 22.8%)
Psychiatry Investigation (1.8, SCIE/SSCI, 60.7%)
Research in Autism Spectrum Disorders (2.2, SSCI, 10.5%)
Scientific Reports (3.8, SCIE, 18.3%)
Transportation Research Part C-Emerging technologies (7.6, SCIE, 9.0%)
Virtual Reality (4.4, SCIE, 11.1%)
Telemedicine and e-Health (2.8, SCIE, 32.5%)
International Journal of Human-Computer Interaction (3.4, SCIE/SSCI, 18.7%)
International Journal of Human-Computer Studies (5.3, SCIE/SSCI, 6.2%)
International Journal of Computer-Supported Collaborative Learning (4.2, SSCI, 3.6%)
IEEE Transactions on Human-Machine Systems (3.5, SCIE, 23.4%)
Games and Culture (2.4, SSCI/AHCI, 4.2%)
Human-Computer Interaction (4.5, SCIE, 15.7%)
IEEE Transactions on Computational Social Systems (4.5, SCIE, 17.2%)
Behavior Research Methods (4.6, SSCI, 3.8%)
ACM Transactions on Interactive Intelligent Systems (3.6, SCIE, 36.3%)
IEEE Software (3.3, SCIE, 26.3%)
IEEE Transactions on Games (1.7, SCIE, 55.3%)
IEEE Transactions on Intelligent Vehicles (14.0, SCIE, 1.3%)
IEEE Transactions on Robotics (9.4, SCIE, 7.6%)
SoftwareX (2.4, SCIE, 40.8%)